What shipped.What's coming.
No dates we won't hold. What's being built already has code.
- Shipped in betaWindows · macOS · Linux
Unified library
11 launchers, games outside launchers and 50 emulators.
Automatic cloud saves
Five-level detection, backup on every write, offline queue.
Version manager
Dated versions, per-version diff, restore from any PC.
Conflict screen
Keep one, the other, or both.
Exclusions
Cache, logs and screenshots left out.
Collections
Smart, manual or hybrid, 18 criteria.
Storage manager
Space per drive and per game, on every PC.
Save sharing
To a friend or by link, on Plus and Pro.
Free, Plus and Pro
14-day trial, prices adapted per country.
- Being builtthe code exists
Emulator save states
In beta on Plus and Pro, for everyone after.
Open compatibility database
The folders players confirmed, browsable by everyone.
Mod manager
Load order and conflicts between mods.
Guides, forums, news
Per game, in the library.
- Laterin this order
The Arcane store
Editions, DLC and regional pricing.
Resale marketplace
Price estimated by the platform, publisher cut on every resale.
SDK for studios
Sessions, achievements, presence and lobbies.
Later,it looks like this.
The listing screen already exists in the client. Pick a game.
- New price
- €29.99
- Estimated sale range
- €21.50 – €24.90
- Avg. time to sell
- < 1 day
- Queue position
- #3
Shipped lately
- Sep 27Sidebar view; last played, playtime and achievements on the game page.
- Sep 26Leave what isn't a save out of the cloud.
- Sep 26Immediate backup as soon as a folder is picked.
- Sep 26Two identical saves are no longer a conflict.
- Sep 2614-day trial, once per account.
- Sep 25Games outside launchers, last played read from Windows.
- Sep 25Cover art and official titles for every game.
- Sep 24Storage manager, per drive and per game.
- Sep 24Heroic and Wine prefixes on Linux.
- Sep 23Emulators: separate saves and save states, launch from Arcane.